GameModes

There are currently four gamemodes in the game, one of which has its own two maps.

Classic: The classic gamemode of incognito with the cops and robbers. Cops win by killing all prisoners (or spys when a prisoner dies in actual game) and prisoners win by surviving or by having all cops killed due harming innocents. Any public map is available for this gamemode.

Free For All: Everyone is a Double Agent and has a knife. The winner is the last person or the last people alive. Any public map is available for this gamemode.

Infection: There is only one cop to start with and every prisoner he stabs will instantly change to the cop team. The winner is the last prisoners alive or when the cops win. Any public map is available for this gamemode.

Heist: Heist mode has its own special maps; Museum and Bank. There are 5 artifacts placed throughout the maps that the robbers must steal and take to drop-off areas. The artifacts spawn 10 seconds after the cops do and when carrying them they slow you down. Dropping them notifies cops who can come and place them back on their stands. To prevent camping, artifacts will spawn somewhere else if its not moved for a while. Robbers win by stealing all artifacts and cops win by keeping them safe or killing all the prisoners.

Jail tag: Is like freeze tag with classic mode, every prisoner that gets stabbed will be put on a cage/jail, the others prisoners can deliver their friends by staying near it for some seconds. Prisoners win surviving and cops win by putting all prisoners caged. Any public map is available for this gamemode